When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world…And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Tag: virtual reality
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Videodrome
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon “Videodrome,” a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
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Overdrawn at the Memory Bank
A futuristic rebel becomes a Humphrey Bogart character after watching repeated reruns of Casablanca.
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World on a Wire
Cybernetics engineer Fred Stiller uncovers a massive corporate conspiracy involving a virtual reality computer project.
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Mindwarp
Revolting mutants hunt human outcasts and underground fighters (Bruce Campbell, Marta Alicia) in a future world of mind control.
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The Lawnmower Man
A simple man is turned into a genius through the application of computer science.
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Emmanuelle 7
Through the wonders of virtual reality, Emmanuelle tries to help a former schoolmate to overcome a traumatic sexual past.
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Brainscan
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened — and he’s the killer.
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Timemaster
Young Jesse is traveling through time in order to stop some evil virtual reality fight managers from a parallel universe trying to destroy Earth.
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Venus Rising
A couple escapes an island prison and are chased through the real world where drugs and artificial reality are used to create emotions.